

With this plugin, it separates the Player and NPC race so that any custom skeleton and other modifications can be used for the player no problem and it will NOT affect NPCs. Meaning that every time you want to use a custom skeleton, it'll need to use the default name and thus will affect ALL NPCs. And yes, it has to be named skeleton.nif.

UNLESS it is specifically in "Actors\Character\CharacterAssets\skeleton.nif". There is a technical issue with Fallout 4 where if you have a custom skeleton and you use it for the Player Race, it will crash the game. Simple fix would be: Loading the race mod into the CK and redirecting the custom races' skeletons to use "\CharacterAssets\NPC\skeleton.nif". NOTE: Any race mods that are independant from this mod, but used only for NPCs and do not use custom skeletons will cause problems. This mod will obviously conflict with other mods that. No, the freakish faces are not included in the mod. ESPECIALLY IF YOU ENCOUNTER PROBLEMS IN DLCs. But I have no idea how to do that or if there are any simpler fixes.IF THERE ARE ANY PROBLEMS, POST THEM IN THE BUGS SECTION. I think that if I maybe reset the base game files then the perk chart will reset too, and any modifications that the messed up mod might have made to the game files, if any. But the perk chart I cannot get working at all.

Then after the game was reinstalled the body files were all messed up in body slide for CBBE, I should be able to fix that with a simple deletion and re download of the mod.

And this glitch affected all my profiles even when I created a new one. I have tried everything I can think of to fix it like downloading other mods that affect the perk chart (didn't work), deleting the game and redownloading it (still didn't work). Since the chart is broken I can't upgrade my character. I have recently downloaded a mod for fallout 4 and the mod would crash the game on startup, I deleted the mod and when I went into the game the perk chart was all messed up (the mod was an overhaul of the perk chart).
